Damnation: Graphics card benchmarks and screenshots of the Unreal Engine game
Damnation is based o the Unreal Engine 3 and combines Steampunk with Western elements. PC Games Hardware ran graphics card benchmarks with the exceptional game.
In Damnation you personate the Cowboy Rourke who is fighting the industrial magnet W.D. Prescott together with a group of rebels called The Peacekeepers. The setting of Damnation is a Steampunk, Fantasy and Western mixture that is quite an interesting environment. Important game elements like the Spirit Vision, or Parkour like jump and climbing sequences make the title stand out of the crowd.
Damnation: Engine and Graphics
The technical base for the extensive but linear levels is Epic's Unreal Engine 3. Developer Blue Omega created a combination of the typical, grey-brown look with brawny characters and Blur effects as well as quite sharp textures - for UE3 standards. The result is visual average, but thus it is possible to run Damnation even on entry-level graphics cards, especially since Multisampling Anti Aliasing is deactivated ex factory.
Damnation: Benchmarks and Conclusion
For our benchmarks we used the scene Frontlines from the prolog. In this sequence we and two team mates attack several opponents and blow up two explosive barrels. By renaming the executable files of Damnation to "UT3.exe” and forcing the appropriate settings in the graphics driver we also activate 4x MSAA for better visual quality.
While a HD 4770 cannot really break away from the 8800 GT, the HD 4870 is about 10 percent ahead of the GTX 260-216. The 8800 GT makes use of its superior Texel and GFLOPS performance and runs about 50 percent faster than the 9600 GT. The latter one is on the same level as the HD 3870 and delivers conditionally playable framerates only.
Like all UE3 titles Damnation needs a current middle-class card to run playable at 1,680 x 1,050 with activated Multisampling Anti Aliasing. Without MSAA even a entry-level card like the HD 3870 or 9600 GT is enough.
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