Unreal Engine 3 tested: The Last Remnant graphics card review
The Last Remnant is based on the Unreal Engine 3. We checked the performance of 15 graphics cards.
The Last Remnant: Introduction
The Last Remnant is the first RPG Square Enix, the developers of Final Fantasy, released for the PC in a long time. Based on the Unreal Engine 3 the PC version comes with improved animations MSAA and AF as well as higher resolutions and looks much better than the console variant. Nevertheless the game isn't on the same graphical level as other (older) titles. In the gallery you can find several screenshots of the benchmark.
The Last Remnant: Benchmark and Conclusion
Even before the game itself was released Square Enix released a benchmark tool of The Last Remnant which is primarily stressing the graphics card, although a fast dual-core processor is required, too. Despite some bigger battles The Last Remnant will run with the fps delivered by the benchmark. In order to use MSAA we have to rename the executable file into UT3.exe. This way Multisampling Anti Aliasing and anisotropic filtering can be forced in the graphics card driver - but as usual for the Unreal Engine 3 this costs a lot of performance.
Conclusion: The Last Remnant likes - as typical for the UE3 - Geforce cards a lot more than Radeons, but without Anti Aliasing even the old X1950 XTX is fast enough for 1,680 x 1,050 with maximal details - the 7900 GTX (not listed) is noticeably slower. If you want to play with 4x MSAA you should at least have a 8800 GTS/640 and with little restrictions a HD 3870 is good enough, too.
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