Darkest of Days: Screenshots, demo and benchmarks of the Physx shooter
The time travel shooter Darkest of Days utilizes GPU accelerated Physx effects and is scheduled for release on September 8 for PC and Xbox 360.
The campaign of Darkest of Days cover five time periods, among them are World War I and the American Civil War. In each era you will encounter opponents and weapons of the individual timeframe: Black powder weapons at Antietam and machineguns at the Eastern Front. The big difference between Darkest of Days and other FPS games is the number of enemies the player has to face. Furthermore the game uses Nvidia's Physx for the physics effects - the GPU accelerated effects only run smoothly on Nvidia graphics cards while CPU acceleration usually delivers unplayable framerates only.
A demo version of Darkest of Days has already been released and is available for download at Gamershell for example. In our gallery you can find several screenshots that have been taken with activated Physx effects. Furthermore we ran some benchmarks with the demo on a Core 2 Quad based system with Geforce GTX 280.
According to Nvidia the Physx effects in Darkest of Days are used for the environment (interactive fog, twirling leaves, raised dust or smoke) and the weapons (gun smoke, shell splinters, breaking glass and additional particle effects). The Physx effects can be set to three different levels (Low, Medium and High).
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