Brothers in Arms: Hell's Highway - Screenshots from the review version
Today PCGH delivers new screenshots of soon to be released shooter Brothers in Arms: Hell's Highway. The pictures are taken from the review version.
Brothers in Arms: Hell's Highway uses the Unreal Engine 3. The game is said to support Direct X 10 and look a little better with this API compared to the DX9 version. Unfortunately we weren't able to activate the DX10 mode in our review version. Below you can find the visual differences between low, medium and high details.
The PC version is said to be optimized for multi-core processors - PCGH will check that in the next days. Furthermore the Unreal Engine 3 is said to have been upgraded for the World War shooter: a new shadow model and an enhanced dynamic lighting that allows visualizing huge outdoor areas. According to the latest information, Physx for Geforce graphics cards is supported - we will check that, too.
Brothers in Arms: Hell's Highway is supposed to be released on October 2.
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