PCGH Special: 26 years of virtual aircrafts
Flying is one of the oldest genres of computer games and recently seems to be ready to be put on the scrap heap. In the meantime aircrafts became a nice attachment to first person shooters or other genres. PCGH takes a look at flying vehicles from the past and today.
Games, which you steer an aircraft in, got out of style recently. In times of action games looking like reality, MMORPG attracting players for months or even years and real-time strategy games bristling with atmosphere, the real flight simulations have a hard time.
Some senior readers might remember the time when a joystick had been a sort of default equipment and flight simulations crowded the hard drives. Today, so it seems, the classic flight simulation is just one step from extinction. Flying from point A to point B and rough up some bad guys on the way, doesn't appeal to customers any more.
Some games like X3: Reunion from Egosoft, take some of the genre's core components and add new elements. The last grant sample could be Microsoft's Flight Simulator X. New games got a touch of arcade. This might be because of the movement towards casual gaming and the advance of video consoles. Quick success, without having to push hundreds of buttons or having to learn many functions, is the deal. And in the time of DVD packs bulky manuals aren't realizable.
PCGH wants to pay tribute to those flying vehicles, for hours and hours of entertainment. The gallery below holds pictures of 26 years of flight simulations and aircrafts. Among them are classics like Raptor: Call of the Shadows, X-Wing or TFX as well as more recent games like Flight Simulator X or IL-2 Sturmovik and even some curiosities like Magic Carpet.
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