Need for Speed: Shift - Details about the driving physics and new cars
New details about the driving physics in Need for Speed: Shift emerged. Also new: Aston Martin Racing DBR9 as well as Ford GT and the Porsche GT3.
EA did some pre-E3 advertising for Need for Speed: Shift. On the official website screenshots of the British Aston Martin DBR9 have been published. Those are said to show in-game graphics and allegedly haven't been altered or rendered.
As you'd expect from Aston Martin Racing, the DBR9 has a fantastic racing heritage having won the GT1 class at Le Mans 24hours in 2007 just two years after the car was launched into the racing world. It's a stunning car in real-life and we hope you'll agree that this is one of the best looking cars revealed in SHIFT so far. If you look closely at the shot below you can see flames flaring out of the exhaust on the side. This isn't flaring because it looks cool; it's not flaring because we added it in Photoshop afterwards, it's flaring simply because that's what would happen in the real-world so it happens in the game. Speaking of Photoshop it's always good to restate that these images aren't 'shopped; what you see on the screen is what you'll see in the game.
Furthermore there is new material of the Ford GT and the Porsche GT3, which can be found at NFS-Planet.
Driving physics in Need for Speed: Shift
First details about the physics in Shift are working a circuit. Among others the F7C-Network reports that the game physics play an important role. The physics system of Need for Speed Shift is based on the one used in Ferrari Project. Eero Piitulainen, who already had been involved in Richard Burns Rally, is said to have created a new physics model for the tires. The differences between the three physics levels are defined by the amount of steering assistance. The Professional Settings are supposed to be more accurate than GTR2 and require a steering wheel and pedals. One of the most important parts of the game is the cockpit perspective and Shift will separate itself from other games with a simulation of head movements.