GT200 Review: Playing Mass Effect, Age of Conan and Assassin's Creed
PCGH wanted to know how good current games like Mass Effect, Age of Conan and Assassin's Creed are running with a Geforce GTX 280.
With today's launch of Nvidia's Geforce GTX 280 we made several tests with the new graphics card. For the games Age of Conan, Assassin's Creed and Mass Effect we took a special approach to check the performance the card can deliver.
Often benchmark results are reduced to the maximal or average frames. Those minimal frames which give a hint of the worst possible performance situation are left out. For example an average frame rate of 40 can be reached by equal amounts of 60 and 20 fps. Thus the game wouldn't be fully playable half of the time.
Because of this we created line diagrams that show the frame rate of the games at an interval of one second. Those frame rates were recorded with the tool Fraps. We also converted those results into chart showing the percentaged ratio of playability.
GTX 280 Test system and procedure
To avoid a limitation by the CPU we used an Intel QX6850 on an Nforce 680i SLI motherboard. In accordance to the high-end gamer as the target group of Nvidia, we also chose 4 GiByte DDR2-800 RAM and Windows Vista x64 as operating system. Of course we used the latest versions of the available drivers: Catalyst 8.5 for the AMD cards and the Geforce 177.34 for the Nvidia cards.
In Age of Conan, Assassin's Creed and Mass Effect, PCGH uses Fraps to record the fps ratio every second in a sequence, which is at least half a minute long. As a resolution we took 1,680x1,050, one of the most widespread choices of gamers. In addition 4x Anti Aliasing and 16:1 Anisotropic Filtering were activated.
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