Far Cry 2: Graphics settings compared - min vs. max details
What do the maximal settings in Far Cry 2 look like? How is the visual appearance affected if lower settings are used? We answer those questions with comparative screenshots.
Far Cry 2: Graphics settings compared
Ubisoft's Africa shooter offers a lot of visual options and each one can be set to several different levels - except Bloom and HDR-Rendering. Depending on the individual options, Far Cry 2 offers the following settings:
• Ultra High
• Very High
The "Overall” option controls all the subordinated options like Shadows, Terrain or Shading. For our comparative screenshots we choose all the predefined "Overall” settings. All screenshots were taken in 2,560 x 1,600 with 4x FSAA and 16:1 AF with a Geforce GTX 260. They are displayed at 1,280 x 800.
On the next pages you will find comparative screenshots of the same scene and in the gallery we have additional pictures and comparisons. You might want to pay extra attention the water surfaces, shadows and vegetation. The comparison on the last page reveals the differences between normal and widescreen resolution (5:4 vs. 16:10).
- 1Far Cry 2: Graphics settings compared
- 2Far Cry 2: Ultra High (DX10) vs. Low (DX9)
- 3Far Cry 2: Ultra High (DX10) vs. Ultra High (DX9)
- 4Far Cry 2: Ultra High (DX9) vs. Very High (DX9)
- 5Far Cry 2: Very High (DX9) vs. High (DX9)
- 6Far Cry 2: High (DX9) vs. Medium (DX9)
- 7Far Cry 2: Medium (DX9) vs. Low (DX9)
- 8Far Cry 2: Normal (5:4) vs. Widescreen (16:10) resolution
- 9Bildergalerie zu "Far Cry 2: Graphics settings compared - min vs. max details"