Dragon Age: Origins - Different gameplay on PC and consoles
The RPG Drakon Age: Origins is currently developed by Bioware and the company's boss, Ray Muzyka now revealed that the gameplay of Dragon Age: Origins will differ on the PC and the consoles.
According to Bioware the focus of Dragon Age: Origins will lie on the different background stories of the playable characters. Each plot delivers different locations, characters and incidents all of which define the storyline and the player's motives. All in all six different background stories will be available.
Bioware developed a new engine for Dragon Age: Origins. A Xbox 260 and PS3 version is planned already, but the PC is the lead platform, since according to Dr. Ray Muzyka the PC is the traditional platform for Bioware. Currently there is no information which current PC technologies will be used and how the PC version will differ from the console version in matters of graphics.
But now Dr. Ray Muzyka revealed that the gameplay of Dragon Age: Origins will differ between the PC version and the console version. Depth and usability will be the same in both versions, but there are said be huge differences in the controls.
We are anxious to see the RPG and gathered the best screenshots that have been released up to now in the gallery below. You might also want to take a look at the technology preview.