Dragon Age: Origins - First technology preview
Dragon Age: Origins is the new Fantasy RPG of Bioware, who already made Baldur's Gate, Neverwinter Knights, Knight of the Old Republic and Mass Effect. PC Games Hardware got some details.
According to latest information Dragon Age: Origins is scheduled for release in the second half of 2009. The rather grim successor of the Baldur's Gate series is based on the Eclypse Engine and has a self developed role-playing system.
Dragon Age: Origins - Content
Bioware calls the content of the game "Dark heroic Fantasies”. The creators of the Baldur's Gate and KOTOR series pay a lot of attention to a realistic environment in Dragon Age. Depending on the player's decisions the plot of the game changes. As usual for role-playing games you have several possible answers in the many dialogs. Combat follows the usual system known from RPGs: The player can pause the action and move the camera at will. This is helpful for strategic decisions.
Dragon Age: Origins - Graphics
The characters are highly detailed and even on the character shadows one can see a lot of details. Animations are smooth and especially the face animations in the many rendered, in-game graphics cut scenes are very realistic.
And the visualization of the environment is worth seeing, too. Render techniques like HDR/Bloom, Bump Mapping, Ambient Occlusion, Material Shader and post effects are common here. The video options currently aren't very extensive and just offer the settings "Graphics Detail”, "Anti-Aliasing”, "Texture Detail” and "Enable Frame Buffer Effects”.
Dragon Age: Origins - Engine
Bioware developed an engine especially for Dragon Age: Origins. Versions for Xbox 360 and PS3 are planned, but the PC version is top priority, since according to Dr. Ray Muzyka the PC traditionally is the ideal platform for Bioware games. To what extend Bioware uses modern PC technologies to make the PC version look different than the console version is not known up to now.
You can find some brand new screenshots in our gallery. What do you think about the graphics and the grim setting? Tell us in the comments.
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