Cryengine 2: Approaching photorealism with perfect time of day simulation? [Top article of April 2009]
Crysis, and the Cryengine 2 which it is based on, isn't just a game anymore but also a technology playground. A modification is supposed to perfect the time of day simulation in order to get closer to photorealism.
2009 is coming to an end and PC Games Hardware takes a look at the past year. What caught the attention of our users and the people on the web? To answer this question we checked our statistics and searched for the most popular articles of the year. Today we want to reveal the most popular article of April 2009.
Modder Hawkeye|Puppy reveals in Crytek's official Crymod Forum, how he wants to reach photorealistic graphics by adjusting the Time of the Day parameters. The textures aren't changed and the modder wants to be able to visualize a whole day perfectly when the work is finished.
Some of the work in progress pictures can be found in our gallery below. For more information and pictures see the Crymod Forum. What do you think about the pictures? Use the comments to give your opinion.
Update: April 3, 2009
Modder Hawkeye|Puppy has again published new screenshots with optimized Time of the Day (ToD) parameters. Of course we won't hold those pictures back. So far it is still unknown when the mod will be final. We certainly keep you up-to-date.
More articles related to photorealism/texture mods:
• Cry Engine 2: Collection of ultra realistic screenshots
• Texture mods for Flight Simulator X deliver photorealistic graphics
• The most beautiful textures in games (part 2 with big update)