Call of Duty: World at War - System requirements released
Treyarch released the system requirements of Call of Duty: World at War. Only slight change compared to Modern Warfare.
Call of Duty: World at War
Since the latest Call of Duty is based on a modified Modern Warfare engine, the system requirements don’t differ much from the fourth Call of Duty. To play Call of Duty: World at War you need and AMD Athlon 64 3200+ or an Intel Pentium 4 with 3.0 GHz at least. If you use Windows XP, Treyarch says 512 MiByte RAM to be enough, while Vista users have to have at least 1.024 MiByte. On the hard drive 8 GiByte of free space are required. As a graphics card are concerned a Geforce 6600 GT, a Radeon X1600 XT or better. Shader Model 3.0 is necessary. Those system requirements represent the minimal hardware to play World at War. The recommended configuration should be well above that.