Crysis Widet2: Map with High-End benchmark released
3DC user Mr. Lolman has released a Crysis benchmark which is said to be a high-end killer. The test is based on a self-made map.
Mr. Lolman from the 3D Center has released a Crysis benchmark that is based on the widet2 map. This test sequence is said to bring even high-end systems to their limits. The camera flyby shows a nicely designed landscape with mountains and forests. It is available for download in the 3D Center Forum and is about 130 MByte big. It is intended, that the user runs two loops of the benchmark and records the results with Fraps.
PC Games Hardware already ran several tests with the Widet2 benchmark you can find the results below. If you want to test your own system with Crysis, you should pay attention to Mr. Lolman's benchmark instructions. Feel free to post your own benchmark results in the comments and tell us what you thing about this project.
The results are quite interesting. Crysis, which is extremely Shader intensive, benefits a lot from the calculation power of the Radeon HD5870 - especially if anti-aliasing or anisotropic filtering are not applied. The AMD card is beating all the other cards we have tested. At 2560 x 1600 pixels without AA/AF the 5870 is impressive 83 percent faster than Nvidia's Geforce GTX 285. With active 4x MSAA and 16:1 AF the gap shrinks to between 50 and 60 percent since in this case memory bandwidth and texture performance are important, too. Without anti-aliasing and anisotropic filtering even a HD 4870/1G draws level with the GTX 285.
In our picture gallery you can find several screenshots from the worth-seeing benchmark. They have been taken by Mr. Lolman at a resolution of 1920 x 1080 pixels with 4x SGSSAA/16:1 AF on a Radeon HD 5870.