Battlefield: Bad Company 2 - Unfair advantages due to planned Eyefinity support?
Battlefield: Bad Company 2 is coming in March 2010 and not only deliver support for DirectX 11, but also for AMD's Ati Eyefinity multi monitoring technology.
Up to now the games from the developers at DICE had not been known for their outstanding widescreen support. But the latest part of the Battlefield franchise, Bad Company 2, most likely will support AMD's Eyefinity and offer a wider FoV on multiple display setups.
As our colleagues of the Widescreen Gaming Forum learned from a recent post of a DICE developer at the EA forums, the technology is currently tested and the full implementation into Bad Company 2 is not impossible. While some users thought that a wider FoV on multiple monitors might result in an unfair advantage, DICE apparently doesn't have such concerns.
With Eyefinity the developers of the game support the second technology that is currently offered by AMD only, since Nvidia has not released any DirectX 11 graphics cards yet. Although the system requirements don't list such a 3D accelerator, Bad Company 2 will nevertheless support DirectX 11 features.
What do you think about DICE's decision to support AMD's Ati Eyefinity? Is the wider FoV really a unfair advantage multi display users have over the ones who have only one monitor? Post a comment and tell us about your opinion.
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